vischuals.
let’s introduce future award-losing (and hopefully winning)
3d-visual artist martin schmidt.
with a keen eye for detail and no doubt about pushing the boundaries of visualization martin brings a unique perspective to every project he undertakes.
as an aspiring master of transforming blueprints and concepts into immersive visual narratives, martin’s work transcends mere renderings, breathing life, emotion and story into architectural designs.
through meticulous attention to detail and an exceptional understanding of 3d-modeling martin’s work speaks for itself.
about me.
i'm all about creating cool stuff. whether it's tinkering in 3d with 3DS Max, with either V-Ray or Corona, or getting down to business in the Adobe suite, i'm all in.
i've also got a soft spot for photography and cars. always on the hunt for that perfect shot that tells a story.
skills.
Photoshop
matte painting. retouch. post-production. visual storytelling.
3Ds Max
interior/exterior architectural visualization. product visualization.
visual storytelling. VRay & Corona.
Illustrator
illustrations. graphics. logos.
InDesign
folders. pamphlets. cards. documents.
AutoCAD
basic blueprints.
Revit
basic modeling.
education.
2023-2025
Yrgo
Arkitekturvisualisering AV23
(ongoing)
2021-2022
KTH
Byggteknik och design - högskoleingenjör
(dropout)
2020
Södertörns Högskola
Medieteknik A