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vischuals.

let’s introduce future award-losing (and hopefully winning)

3d-visual artist martin schmidt.

 

with a keen eye for detail and a passion for pushing the boundaries of visualization martin brings a unique perspective to every project he undertakes.

 

as an aspiring master of transforming blueprints and concepts into immersive visual narratives, martin’s work transcends mere renderings, breathing life, emotion and story into architectural designs.

 

through meticulous attention to detail and an exceptional understanding of 3d-modeling martin’s work speaks for itself.

 

he’s here to stir up the established 3d industry and leave a lasting mark.

about me.

i'm all about creating cool stuff. whether it's tinkering in 3d with 3DS Max, with  either V-Ray or Corona, or getting crafty in the Adobe suite, i'm all in.

i've also got a soft spot for photography and cars. always on the hunt for that perfect shot that tells a story.

skills.

Photoshop

matte painting. retouch. post-production. visual storytelling.

3Ds Max

interior/exterior architectural visualization. product visualization.

visual storytelling. VRay & Corona.

Illustrator

illustrations. graphics. logos.

InDesign

folders. pamphlets. cards. documents.

AutoCAD

basic blueprints. 

Revit

basic modeling. 

education.

2023-2025

Yrgo

Arkitekturvisualisering AV23

(ongoing)

2021-2022

KTH

Byggteknik och design - högskoleingenjör

(dropout)

2020

Södertörns Högskola

Medieteknik A

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